8/23/2023 0 Comments Happy bones daySo if you ever wondered how this game got developed so quickly, it's because it was fueled by the support that you all provided.and several torn ligaments. I didn't know how to use Smile Game Builder, let alone Unity, and I hadn't used Blender since I was in school, but with the time that I had recovering and the inspiration that you all provided I somehow figured it out and persevered! So I IMMEDIATELY started on Happy Bones Infernal. That really spoke to me, I couldn't move much but I still knew I had the ability to make something that you would all enjoy. That was probably my all time lowest point.īut.I had my laptop, and there was always at least one person playing Happy Bones at any given time. One that left me bedridden for two weeks, unable to walk normally for months, and with painful reminders to this day. To put it all in perspective I'm going to tell you a story here, just two months after Happy Bones released, I got into a pretty gnarly motorcycle accident. Truly, that got me through some hard times this past year. The day is here again, just about a year after the release of Happy Bones, the follow-up Happy Bones Infernal has now launched here on Steam!įirstly, I'd like to thank every last one of you who wishlisted, bought, gifted, commented, reviewed, offered words of encouragement, tested, or generally showed any amount of support for Happy Bones or Happy Bones Infernal!
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